‘Metal Gear Solid 3’: When the final boss isn’t really the enemy
Boss battles are a large part of what makes the Metal Gear Solid franchise stand out against its contemporaries. Director Hideo Kojima might’ve missed his calling for motion pictures with his broad storytelling and incredible set pieces. Throughout the history of Metal Gear Solid, Kojima has continually upped the ante of what players can expect from the confrontations with the series many memorable villains.