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‘Five Nights at Freddy’s 2’ makes you appreciate doors

There are no doors. No sheets of reinforced steel to slam shut and keep out the wandering animatronics. This time there are not four killer robots, there are ten. The number of cameras has multiplied. As if all of that wasn’t worrisome enough, now there is a music box that must be constantly wound. Luckily there are two ways you can attempt to prevent death and dismemberment: a flashlight, and an old Freddy Fazbear head.

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SuperHot brings fresh element to first person shooters

SuperHot Blue Brick Unity It is rare for a first-person-shooter to feel like anything but a point and shoot game, but SuperHot manages to add a refreshing spin to an old genre-time.  Time moves only when you do. This time bending game is brought to you by the crafty minds at Blue Brick who churned …

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